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Author: Subject: Peaking in tracks (need help).
renzone
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[*] posted on 28-11-2011 at 09:21 PM
Peaking in tracks (need help).


So up until recently I've been using compression on the master track when I make beats due to laziness and not realising thats actually not really a good idea, but now I'm having major problems with peaking, and I can't/don't want to turn the master down because that's just cheating and achieves nothing.
In this track I'm working on now for example, I literally have to completely mute the snare and kick in order for the master to not peak, and it's extreeeeeeeeeeemely fucking frustrating! So can anyone give me any advice on this?
Thanks in advance and sorry if this has already been covered mods, I had a quick skim but couldn't see anything, if so just delete this thread :)




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[*] posted on 28-11-2011 at 09:51 PM


Why would you not just turn down the individual tracks down a fraction? And why would turning down the master not help? Once you've got your mix right you can always compress/limit to bring it back up.
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[*] posted on 28-11-2011 at 11:47 PM


i also like to keep the master at 100% since the levels probably aren't optimal if something is causing it to peak.

something i do in cases where it seems almost impossible to get it right is turn every track/channel down all the way (and make sure the interface volume is up pretty high) then gradually bring them all back up, like bring the sample up then the hat then the snare etc... i usually end up way under peaking volume when i do that, might be worth a try

[Edited on 28-11-2011 by Bipola]




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[*] posted on 29-11-2011 at 12:03 AM


just pull all your volume sliders down except busses and sends, until its not peaking.
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[*] posted on 29-11-2011 at 01:20 PM


Quote:
Originally posted by AWBS1
Why would you not just turn down the individual tracks down a fraction? And why would turning down the master not help? Once you've got your mix right you can always compress/limit to bring it back up.


I realised soon after that yeah I could just turn down all the individual tracks, and turning down the master doesn't help because it's in effect the same as turning down the volume knob on a radio, its still peaking, it's just quieter.

Quote:
Originally posted by Bipola
i also like to keep the master at 100% since the levels probably aren't optimal if something is causing it to peak.

something i do in cases where it seems almost impossible to get it right is turn every track/channel down all the way (and make sure the interface volume is up pretty high) then gradually bring them all back up, like bring the sample up then the hat then the snare etc... i usually end up way under peaking volume when i do that, might be worth a try

[Edited on 28-11-2011 by Bipola]


Yeah that worked man thanks, in hindsight it does seem kinda obvious I guess, I just completely didn't think to do that haha.

Quote:
Originally posted by darkDisco
just pull all your volume sliders down except busses and sends, until its not peaking.


Cheers ;)

[Edited on 29-11-2011 by renzone]




My name is Renz!
It\'s just whenever I try and register as that it\'s already fucking taken so I\'m constantly having to chuck in \"oner\" or \"one\" or \"onez\" etc.. because I have no imagination.

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www.soundcloud.com/renz1
www.youtube.com/user/RenzBeats
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[*] posted on 1-12-2011 at 11:26 AM


Yeah just sounds like a mixing issue .. get all the levels right and leave some headroom before throwing a compressor/limiter on during the mastering stage to bring it all up.



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[*] posted on 1-12-2011 at 11:56 AM


before MASTERING i usually have my finished MIX peaking at no more than -6db...it leaves a good amount of headroom for EQ, multi-band compression and limiting in the mastering stage.



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[*] posted on 1-12-2011 at 12:32 PM


Quote:
Originally posted by Rights-26
before MASTERING i usually have my finished MIX peaking at no more than -6db...it leaves a good amount of headroom for EQ, multi-band compression and limiting in the mastering stage.


this.

Also, mix quietly, it's easy to make it louder later. What's not easy is restoring the stuff you destroyed when clipping. Do some research on mixing and mastering, as always I suggest to ANYONE doing audio production get a copy of this book and read it:
http://www.amazon.com/Mastering-Audio-Second-art-science/dp/...

Bob's a smart guy with a lot of experience and there's a lot of techniques/ideas you'll learn reading this book. Best book i've ever purchased, i recommend it to EVERYONE.




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[*] posted on 1-12-2011 at 06:21 PM


i dont touch my master, i get my tracks right and make sure my master aint peaking, in reality, thats the best way to avoid the problem, then if you want more volume you compress channels as neccessary. rights is spot on bouncing shit at -6. headroom is key!



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[*] posted on 2-12-2011 at 02:25 PM


What bipola said is good practice. Once you've tracked all your various sounds you should always start from scratch by turning all your faders down. I was always taught to mix the drums first, then group them, then bring the bass in, then other elements with the last thing to be mixed being the vocals - but I really don't think there's a hard and fast rule about that.

The master fader should stay at 100% - there's no reason for it not to. Just turn up your control room output on your mixer if you want to hear it louder.

With digital it's not a bad idea to mix with your peaks around -6dB. This should take away a little of the noise floor from any preamps or other analogue components in the tracking stage. Unlike analogue mixing you won't be introducing new noise when you raise the gain/levels during the mastering stage so you don't have to run it too hot while mixing.




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[*] posted on 5-12-2011 at 01:06 PM


Quote:
Originally posted by FG
I was always taught to mix the drums first, then group them, then bring the bass in, then other elements with the last thing to be mixed being the vocals - but I really don't think there's a hard and fast rule about that.


Mix whatever should be the main drive/focus of the track first, pull it up to where you're happy with it's level and then bring everything else up around it.

I usually start with drums too




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